Saturday, October 23, 2010

A Room - Construction E03

Following the construction manual of the hat in this exercise we could chose one of about 100 hats that were created and to transform that hat into a so called one-room ("Einraum"). The challange was to extract the constructional concept out of the chosen hat, chose a better suiting material (as the material of the hat was randomed) and build a room that gets its ports, windows and its generall form just from the one chosen concept. It is quite problematic to just stick to one idea and try to get every possible solution for the tasks. It seems so easy to just throw out an idea to solve the different problems on how to create a door, a window, walls and a roof. The real challange is to solve each and every problem out of your concept of construction.

Sadly, I got no picture from the hat we decided to construct our room of, but be asured it looks quite like the pictures of the modell. The original hat is a pyramid formed of triangle-shaped frames, cut out of thick carton that are placed slightly turned on top of each other.
The most basic thought thus is to take a geomatrical form (a with edges though) and place it on top of each other slightly turned (and slightly shrinked, but thats not really necessary). So the challange is to create a room with doors and windows just by placing differently oriented and diefferntly sized frames fo triangles on top of each other. As I am talking about frames all the time, the final material we chose was not the original carton but wood as it more suitable for frames. This train of though witch takes me half a passage to type out here kept us thinking, trying and sqetching for half a day, to come to such a clarity.
The final modell was quite similar to the hat, besides the fact that it creates an entrence by placing a set of triangles on one edge under the great main frame to lift it up and create a walkable space beneath. Here are some pictures to better imagine our result. The first picture you see on top of this post is a montage to set a scale to the model.





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